Based on several personal projects I did, this part shows the evolution of the quality render and techniques I used for representing industrial products in 3D, with texturing, and in 3D animation to tease and highlight the related product.
Using 3D, graphic and video skills to complete them.
Enjoy! And might give you some ideas for your own project on which one I can help!
Flying concept car
The first main idea was to create a supercar in the line with the Ferrari 288 GTO, F40, F50, and Enzo. But I decided to design a brand new hypercar with a fictive mark, Zeni Maestria, and with an original technical touch, it is a flying car!
I reedited the project to improve the visual effects and the realism keeping a virtual style environment, and create a race version.
Below some videos and photos to illustrate this flying supercar.
You can follow me on social networks to see new upcoming projects and more shots!
Peugeot design contest
This is the first car I made with blender. In 2008, there was this design contest that proposed Peugeot for the 5th edition and I wanted to participate so I tried as very beginner in blender and it was the result of my entry and in this time it had a lot of imperfections.
Quick new version of this old car made some time later, fixing the imperfection. Enjoy!